dict_effect_resource = require "logic/dict/effect_resource" 
dict_attack_type = require "logic/dict/attack_type" 
dict_skill_move_type = require "logic/dict/skill_move_type" 
dict_project_curve_type = require "logic/dict/project_curve_type" 
dict_hero_type = require "logic/dict/hero_type" 
dict_hero_skill_type = require "logic/dict/hero_skill_type" 
dict_select_strategy_type = require "logic/dict/select_strategy_type" 
dict_effect_bone_type = require "logic/dict/effect_bone_type" 
dict_select_target_type = require "logic/dict/select_target_type" 
dict_common_attribute = require "logic/dict/common_attribute" 
dict_common_skill = require "logic/dict/common_skill" 
dict_copy = require "logic/dict/copy" 
dict_copy_enemy = require "logic/dict/copy_enemy" 
dict_scene_position = require "logic/dict/scene_position" 
dict_weather_exchange_particle = require "logic/dict/weather_exchange_particle" 
dict_weather = require "logic/dict/weather" 
dict_scene = require "logic/dict/scene" 
dict_weather_exchange_light = require "logic/dict/weather_exchange_light" 
dict_hero = require "logic/dict/hero" 
dict_hero_animation = require "logic/dict/hero_animation" 
dict_hero_res = require "logic/dict/hero_res" 
dict_hero_skill = require "logic/dict/hero_skill" 
dict_hero_skill_release_project = require "logic/dict/hero_skill_release_project" 
dict_hero_skill_release = require "logic/dict/hero_skill_release" 
dict_hero_skill_release_buff = require "logic/dict/hero_skill_release_buff" 
dict_hero_summon = require "logic/dict/hero_summon" 
